![]() ![]() When a character gets to 30% or lower Health they enter Awakening which gives access to awakening super and awakening buffs. ![]() MP skills performed with technical inputs will have a shorter cooldown before mana increases compared to shortcut inputs MP is used for performing mana skills which consume a certain amount to be performedĪ temporary negative state that occurs if a character uses an MP Skill with exactly or less than the skill's MP cost available, pushing the MP Gauge to 0 or into an invisible negative amount. If the guard gauge reaches 0, the guard will be broken and that player will be unable to block for X frames The amount of guard damage characters take varies per character and when it reaches 0 the character's guard has been broken The amount of damage characters take varies per character How do I read frame data? System Data Glossary ![]()
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